AI Insights · Timothy · October 2023
Top 5 Gacha Games Performance in Poland Q3 2023
Explore the performance of the top 5 Gacha games in Poland during Q3 2023, highlighting trends in downloads, revenue, and active users.
In Q3 2023, Poland's Gacha games market saw notable trends across the top 5 apps, combining data from both iOS and Android platforms. Here’s a closer look at how these games performed in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Whiteout Survival from Century Games Pte. Ltd. experienced a significant rise in weekly revenue, peaking at roughly $117.9K by the end of September. Weekly downloads saw a downward trend, starting at around 27.5K in late June and dropping to about 9K by the end of the quarter. The weekly active users fluctuated but remained robust, peaking at approximately 61.7K in late August before stabilizing around 46K towards the end of September.
8 Ball Pool™ by Miniclip.com showed consistent weekly revenue, maintaining an average around $8K to $9K, with minor fluctuations throughout the quarter. Weekly downloads increased steadily, starting at 6.2K in late June and reaching approximately 9.7K by the end of September. Active users, though variable, remained strong with a peak of around 182.9K in late June and stabilizing at about 120.5K by the end of the quarter.
Call of Dragons from Farlight Games saw a varied revenue trend, peaking at around $19K in late July. Downloads started strong at approximately 19.4K in early July but declined to about 1.4K by the end of September. Active users showed a peak of roughly 34K in early July, stabilizing at around 15.6K towards the quarter's end.
Golf Battle also by Miniclip.com, had moderate weekly revenue, averaging around $1K to $2K throughout the quarter. Downloads were steady, with a slight increase from about 5.9K in late June to approximately 6.6K by the end of September. The active user base remained relatively stable, peaking at about 59.3K in early July and maintaining around 55K towards the end of the quarter.
Need for Speed No Limits from Electronic Arts displayed stable weekly revenue, averaging around $2.5K to $3.3K. Downloads showed growth, starting at about 5.1K in late June and peaking at around 9.4K by early September. Active users increased steadily, reaching a high of approximately 42.2K in early September before settling at around 29.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.